home *** CD-ROM | disk | FTP | other *** search
/ Hentai Extra Gold 11 / HENTAI_EG_11.ISO / Extra / winamp532.exe / Plugins / Milkdrop / yin - 253 - Artificial poles of the continuum (remix #3).milk < prev    next >
INI File  |  2005-09-14  |  12KB  |  392 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.980000
  4. fDecay=0.850000
  5. fVideoEchoZoom=0.999999
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=1.001775
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=1.321288
  28. fWarpScale=1.986883
  29. fZoomExponent=0.880200
  30. fShader=1.000000
  31. zoom=0.999800
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=0.999900
  39. sy=0.999800
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=1.000000
  47. ob_g=1.000000
  48. ob_b=0.500000
  49. ob_a=1.000000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.300000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=4.586357
  56. nMotionVectorsY=3.233833
  57. mv_dx=0.122040
  58. mv_dy=0.156041
  59. mv_l=0.211692
  60. mv_r=0.455835
  61. mv_g=0.481765
  62. mv_b=0.328534
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=1
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=0.999998
  72. wavecode_0_smoothing=0.000000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=ax=cos(100*sample+43.35+sin(231.54*sample+.543));
  78. wave_0_per_point2=ay=sin(431*sample+2.34+cos(443.54*sample+4.23));
  79. wave_0_per_point3=az=sin(546*sample+74.24+sin(524.54*sample+23.987))+2*(q4+.2*time-int(q4+.2*time));
  80. wave_0_per_point4=az=if(above(az,1),az-2,az);
  81. wave_0_per_point5=
  82. wave_0_per_point6=fx = .5+.5*ax/(1-az);
  83. wave_0_per_point7=fy = .5+.5*ay/(1-az);
  84. wave_0_per_point8=
  85. wave_0_per_point9=x=fx;
  86. wave_0_per_point10=y=fy;
  87. wave_0_per_point11=
  88. wave_0_per_point12=
  89. wave_0_per_point13=r=1-.5*rand(100)/100;
  90. wave_0_per_point14=g=1-.5*rand(100)/100;
  91. wave_0_per_point15=b=1-.5*rand(100)/100;
  92. wave_0_per_point16=
  93. wave_0_per_point17=a=pow((az+1)/2,3);
  94. wavecode_1_enabled=0
  95. wavecode_1_samples=512
  96. wavecode_1_sep=0
  97. wavecode_1_bSpectrum=1
  98. wavecode_1_bUseDots=1
  99. wavecode_1_bDrawThick=1
  100. wavecode_1_bAdditive=1
  101. wavecode_1_scaling=0.999998
  102. wavecode_1_smoothing=0.000000
  103. wavecode_1_r=1.000000
  104. wavecode_1_g=1.000000
  105. wavecode_1_b=1.000000
  106. wavecode_1_a=1.000000
  107. wave_1_per_point1=sw1=below(sample,.5);
  108. wave_1_per_point2=sample=2*(sw1*sample+(1-sw1)*(sample-.5));
  109. wave_1_per_point3=
  110. wave_1_per_point4=ax = 1-3.58*sample*sw1;
  111. wave_1_per_point5=ay = 0;//2*sin(sample*6.2831);
  112. wave_1_per_point6=az = 0;
  113. wave_1_per_point7=
  114. wave_1_per_point8=bx = ax;
  115. wave_1_per_point9=by = ay*cos(q1) - az*sin(q1);
  116. wave_1_per_point10=bz = ay*sin(q1) + az*cos(q1);
  117. wave_1_per_point11=
  118. wave_1_per_point12=ax = bx*cos(q2) - bz*sin(q2);
  119. wave_1_per_point13=ay = by;
  120. wave_1_per_point14=az = bx*sin(q2) + bz*cos(q2);
  121. wave_1_per_point15=
  122. wave_1_per_point16=bx = ax*cos(q3) - ay*sin(q3);
  123. wave_1_per_point17=by = ax*sin(q3) + ay*cos(q3);
  124. wave_1_per_point18=bz = az;
  125. wave_1_per_point19=
  126. wave_1_per_point20=vx=bx; vy=by; vz=bz;
  127. wave_1_per_point21=
  128. wave_1_per_point22=x=vx/abs(vz-10)+.5;
  129. wave_1_per_point23=y=vy/abs(vz-10)+.5;
  130. wave_1_per_point24=
  131. wave_1_per_point25=as=above(cos(q3+1.57)*cos(q2)*vx+sin(q3+1.57)*sin(q1)*vy+sin(q2)*vz,0);
  132. wave_1_per_point26=as=1;
  133. wave_1_per_point27=a=1;
  134. wavecode_2_enabled=1
  135. wavecode_2_samples=512
  136. wavecode_2_sep=0
  137. wavecode_2_bSpectrum=0
  138. wavecode_2_bUseDots=0
  139. wavecode_2_bDrawThick=1
  140. wavecode_2_bAdditive=1
  141. wavecode_2_scaling=1.000000
  142. wavecode_2_smoothing=0.000000
  143. wavecode_2_r=1.000000
  144. wavecode_2_g=0.500001
  145. wavecode_2_b=0.100001
  146. wavecode_2_a=1.000000
  147. wave_2_per_point1=t=above(sin(20*6.2831*sample+time*16),0);
  148. wave_2_per_point2=t=1;
  149. wave_2_per_point3=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample);
  150. wave_2_per_point4=ay = 1.38*(1.58+1.5*t*abs(value2))*sin(6.2831*sample);
  151. wave_2_per_point5=az = 0;
  152. wave_2_per_point6=
  153. wave_2_per_point7=bx = ax;
  154. wave_2_per_point8=by = ay*cos(q1) - az*sin(q1);
  155. wave_2_per_point9=bz = ay*sin(q1) + az*cos(q1);
  156. wave_2_per_point10=
  157. wave_2_per_point11=ax = bx*cos(q2) - bz*sin(q2);
  158. wave_2_per_point12=ay = by;
  159. wave_2_per_point13=az = bx*sin(q2) + bz*cos(q2);
  160. wave_2_per_point14=
  161. wave_2_per_point15=bx = ax*cos(q3) - ay*sin(q3);
  162. wave_2_per_point16=by = ax*sin(q3) + ay*cos(q3);
  163. wave_2_per_point17=bz = az;
  164. wave_2_per_point18=
  165. wave_2_per_point19=vx=bx; vy=by; vz=bz;
  166. wave_2_per_point20=
  167. wave_2_per_point21=x=vx/abs(vz-10)+.5;
  168. wave_2_per_point22=y=vy/abs(vz-10)+.5;
  169. wave_2_per_point23=
  170. wave_2_per_point24=as=pow(sqrt(sqr(x-.5)+sqr(y-.5))*4,4);
  171. wave_2_per_point25=a=t*(.07*(1-as)+as);
  172. wavecode_3_enabled=1
  173. wavecode_3_samples=512
  174. wavecode_3_sep=0
  175. wavecode_3_bSpectrum=0
  176. wavecode_3_bUseDots=0
  177. wavecode_3_bDrawThick=1
  178. wavecode_3_bAdditive=1
  179. wavecode_3_scaling=1.000000
  180. wavecode_3_smoothing=0.000000
  181. wavecode_3_r=1.000000
  182. wavecode_3_g=0.500000
  183. wavecode_3_b=0.100000
  184. wavecode_3_a=1.000000
  185. wave_3_per_point1=t=above(sin(20*6.2831*sample+time*16),0);
  186. wave_3_per_point2=t=1;
  187. wave_3_per_point3=ax = (1.58+1.5*t*abs(value1))*cos(6.2831*sample);
  188. wave_3_per_point4=ay = 0;
  189. wave_3_per_point5=az = 1.38*(1.58+1.5*t*abs(value2))*sin(6.2831*sample);
  190. wave_3_per_point6=
  191. wave_3_per_point7=bx = ax;
  192. wave_3_per_point8=by = ay*cos(q1) - az*sin(q1);
  193. wave_3_per_point9=bz = ay*sin(q1) + az*cos(q1);
  194. wave_3_per_point10=
  195. wave_3_per_point11=ax = bx*cos(q2) - bz*sin(q2);
  196. wave_3_per_point12=ay = by;
  197. wave_3_per_point13=az = bx*sin(q2) + bz*cos(q2);
  198. wave_3_per_point14=
  199. wave_3_per_point15=bx = ax*cos(q3) - ay*sin(q3);
  200. wave_3_per_point16=by = ax*sin(q3) + ay*cos(q3);
  201. wave_3_per_point17=bz = az;
  202. wave_3_per_point18=
  203. wave_3_per_point19=vx=bx; vy=by; vz=bz;
  204. wave_3_per_point20=
  205. wave_3_per_point21=x=vx/abs(vz-10)+.5;
  206. wave_3_per_point22=y=vy/abs(vz-10)+.5;
  207. wave_3_per_point23=
  208. wave_3_per_point24=as=pow(sqrt(sqr(x-.5)+sqr(y-.5))*4,4);
  209. wave_3_per_point25=a=t*(.07*(1-as)+as);
  210. shapecode_0_enabled=1
  211. shapecode_0_sides=60
  212. shapecode_0_additive=1
  213. shapecode_0_thickOutline=1
  214. shapecode_0_textured=0
  215. shapecode_0_x=0.500000
  216. shapecode_0_y=0.500000
  217. shapecode_0_rad=0.398722
  218. shapecode_0_ang=0.000000
  219. shapecode_0_tex_ang=0.000000
  220. shapecode_0_tex_zoom=1.000000
  221. shapecode_0_r=1.000000
  222. shapecode_0_g=1.000000
  223. shapecode_0_b=0.700000
  224. shapecode_0_a=1.000000
  225. shapecode_0_r2=1.000000
  226. shapecode_0_g2=0.800000
  227. shapecode_0_b2=0.000000
  228. shapecode_0_a2=0.000000
  229. shapecode_0_border_r=1.000000
  230. shapecode_0_border_g=1.000000
  231. shapecode_0_border_b=1.000000
  232. shapecode_0_border_a=0.000000
  233. shape_0_per_frame1=ax=0; ay=0; az=-30;
  234. shape_0_per_frame2=
  235. shape_0_per_frame3=bx = ax;
  236. shape_0_per_frame4=by = ay*cos(q1) - az*sin(q1);
  237. shape_0_per_frame5=bz = ay*sin(q1) + az*cos(q1);
  238. shape_0_per_frame6=
  239. shape_0_per_frame7=ax = bx*cos(q2) - bz*sin(q2);
  240. shape_0_per_frame8=ay = by;
  241. shape_0_per_frame9=az = bx*sin(q2) + bz*cos(q2);
  242. shape_0_per_frame10=
  243. shape_0_per_frame11=bx = ax*cos(q3) - ay*sin(q3);
  244. shape_0_per_frame12=by = ax*sin(q3) + ay*cos(q3);
  245. shape_0_per_frame13=bz = az;
  246. shape_0_per_frame14=
  247. shape_0_per_frame15=vx=bx; vy=by; vz=bz;
  248. shape_0_per_frame16=
  249. shape_0_per_frame17=x=vx/abs(vz-10)+.5;
  250. shape_0_per_frame18=y=vy/abs(vz-10)+.5;
  251. shape_0_per_frame19=
  252. shape_0_per_frame20=//a=below(vz,0);
  253. shape_0_per_frame21=x=.5;
  254. shape_0_per_frame22=y=.5;
  255. shape_0_per_frame23=rad=.1;
  256. shapecode_1_enabled=1
  257. shapecode_1_sides=60
  258. shapecode_1_additive=1
  259. shapecode_1_thickOutline=0
  260. shapecode_1_textured=1
  261. shapecode_1_x=0.500000
  262. shapecode_1_y=0.500000
  263. shapecode_1_rad=0.298682
  264. shapecode_1_ang=0.000000
  265. shapecode_1_tex_ang=0.691150
  266. shapecode_1_tex_zoom=1.500923
  267. shapecode_1_r=0.200000
  268. shapecode_1_g=0.100000
  269. shapecode_1_b=1.000000
  270. shapecode_1_a=0.000000
  271. shapecode_1_r2=0.040000
  272. shapecode_1_g2=0.050000
  273. shapecode_1_b2=0.400000
  274. shapecode_1_a2=1.000000
  275. shapecode_1_border_r=1.000000
  276. shapecode_1_border_g=1.000000
  277. shapecode_1_border_b=1.000000
  278. shapecode_1_border_a=0.000000
  279. shapecode_2_enabled=1
  280. shapecode_2_sides=60
  281. shapecode_2_additive=1
  282. shapecode_2_thickOutline=0
  283. shapecode_2_textured=1
  284. shapecode_2_x=0.500000
  285. shapecode_2_y=0.500000
  286. shapecode_2_rad=1.543040
  287. shapecode_2_ang=0.000000
  288. shapecode_2_tex_ang=1.570700
  289. shapecode_2_tex_zoom=1.500990
  290. shapecode_2_r=0.000000
  291. shapecode_2_g=0.500000
  292. shapecode_2_b=0.600000
  293. shapecode_2_a=0.000000
  294. shapecode_2_r2=0.000000
  295. shapecode_2_g2=0.000000
  296. shapecode_2_b2=0.000000
  297. shapecode_2_a2=0.700000
  298. shapecode_2_border_r=1.000000
  299. shapecode_2_border_g=1.000000
  300. shapecode_2_border_b=1.000000
  301. shapecode_2_border_a=0.000000
  302. shape_2_per_frame1=r=abs(cos(time*3.243+.434+sin(time*1.23+4.324)));
  303. shape_2_per_frame2=g=abs(cos(time*2.03+1.546+cos(time*3.01+1.98)));
  304. shape_2_per_frame3=b=.75*abs(sin(time*2.54+.65+sin(time*3.77+8)));
  305. shapecode_3_enabled=1
  306. shapecode_3_sides=6
  307. shapecode_3_additive=1
  308. shapecode_3_thickOutline=0
  309. shapecode_3_textured=0
  310. shapecode_3_x=0.500000
  311. shapecode_3_y=0.500000
  312. shapecode_3_rad=0.114900
  313. shapecode_3_ang=0.000000
  314. shapecode_3_tex_ang=0.000000
  315. shapecode_3_tex_zoom=1.000000
  316. shapecode_3_r=1.000000
  317. shapecode_3_g=1.000000
  318. shapecode_3_b=0.700000
  319. shapecode_3_a=1.000000
  320. shapecode_3_r2=1.000000
  321. shapecode_3_g2=0.800000
  322. shapecode_3_b2=0.000000
  323. shapecode_3_a2=0.000000
  324. shapecode_3_border_r=1.000000
  325. shapecode_3_border_g=1.000000
  326. shapecode_3_border_b=1.000000
  327. shapecode_3_border_a=0.000000
  328. shape_3_per_frame1=q8=-q8+1;
  329. shape_3_per_frame2=t=(frame%6+4);
  330. shape_3_per_frame3=sides=if(equal(t%2,0),6,60);
  331. shape_3_per_frame4=
  332. shape_3_per_frame5=r=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3;
  333. shape_3_per_frame6=g=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15;
  334. shape_3_per_frame7=b=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0;
  335. shape_3_per_frame8=
  336. shape_3_per_frame9=r2=equal(t,4)*.3+equal(t,6)*.1+equal(t,8)*.3;
  337. shape_3_per_frame10=g2=equal(t,4)*.1+equal(t,6)*.5+equal(t,8)*.15;
  338. shape_3_per_frame11=b2=equal(t,4)*.6+equal(t,6)*.3+equal(t,8)*.0;
  339. shape_3_per_frame12=
  340. shape_3_per_frame13=r=r+equal(t%2,1);
  341. shape_3_per_frame14=g=g+equal(t%2,1);
  342. shape_3_per_frame15=b=b+equal(t%2,1)*.7;
  343. shape_3_per_frame16=
  344. shape_3_per_frame17=r2=r2+equal(t%2,1);
  345. shape_3_per_frame18=g2=g2+equal(t%2,1)*.8;
  346. shape_3_per_frame19=
  347. shape_3_per_frame20=rad=equal(t,4)*.1+equal(t,5)*.14+equal(t,6)*.14+equal(t,7)*.18 +equal(t,8)*.12+equal(t,9)*.2;
  348. shape_3_per_frame21=
  349. shape_3_per_frame22=an=atan2(q8-.5,q7-.5);
  350. shape_3_per_frame23=ang=0+equal(t%2,0)*2*an;
  351. shape_3_per_frame24=ang=if(equal(t,6),-ang,ang);
  352. shape_3_per_frame25=
  353. shape_3_per_frame26=d=sqrt(sqr(q7-.5)+sqr(q8-.5));
  354. shape_3_per_frame27=a=above(1-d,0)*sqrt(1-d);
  355. shape_3_per_frame28=
  356. shape_3_per_frame29=x=t*(.5-q7)*.1617+q7;
  357. shape_3_per_frame30=y=t*(.5-q8)*.1617+q8;
  358. per_frame_1=st=if(equal(st,0),time-131,st);
  359. per_frame_2=mytime=time-st;
  360. per_frame_3=
  361. per_frame_4=phi=6.2831*(mytime+4.564)*.02;
  362. per_frame_5=theta=6.2831*(mytime*.03+1.54);
  363. per_frame_6=rho=6.2831*abs(sin(mytime*0));
  364. per_frame_7=
  365. per_frame_8=q1=phi;
  366. per_frame_9=q2=theta;
  367. per_frame_10=q3=rho;
  368. per_frame_11=
  369. per_frame_12=ax=0; ay=0; az=-30;
  370. per_frame_13=bx = ax;
  371. per_frame_14=by = ay*cos(q1) - az*sin(q1);
  372. per_frame_15=bz = ay*sin(q1) + az*cos(q1);
  373. per_frame_16=
  374. per_frame_17=ax = bx*cos(q2) - bz*sin(q2);
  375. per_frame_18=ay = by;
  376. per_frame_19=az = bx*sin(q2) + bz*cos(q2);
  377. per_frame_20=
  378. per_frame_21=bx = ax*cos(q3) - ay*sin(q3);
  379. per_frame_22=by = ax*sin(q3) + ay*cos(q3);
  380. per_frame_23=bz = az;
  381. per_frame_24=vx=bx; vy=by; vz=bz;
  382. per_frame_25=
  383. per_frame_26=q7=vx/abs(vz-10)+.5;
  384. per_frame_27=vy=-vy+1;
  385. per_frame_28=q8=vy/abs(vz-10)+.5;
  386. per_frame_29=q7=if(1-below(vz,0), -100,q7);
  387. per_frame_30=q8=if(1-below(vz,0), -100,q8);
  388. per_frame_31=ob_size=1;
  389. per_frame_32=ob_a=min(.005/(sqr(q7-.5)+sqr(q8-.5)),.8);
  390. per_frame_33=monitor=mytime;
  391. per_frame_34=zoom=1+.015*85/FPS;
  392.